DEFENSEAC 12 (+1 Sz, +1 Dex, +0 Armor, +0 Deflect, +0 NA)
touch 12 (+1 Sz, +1 Dex, +0 Armor, +0 Deflect, +0 NA) flat-footed 00 (+1 Sz, +0 Armor, +0 Deflect, +0 NA) hp 7 Fort +1, Ref +1, Will +5 OFFENSESpeed 20 ft. (4 squares)
Melee - Cane (+1 atck; P.Dmg:1d4-1/x2) Ranged - Crossbow (+3 Rng Atck; Rng: 00', Dmg:1d6/x2) - Alchemist Fire (+3 Rng 10' Atck; Rng: 10', Dmg:1d6/x2) Wizard's Spells (Save DC 14+SL;): - 1st (1): Sleep (Rng 110'). - 0 (3) Detect Magic, Light (Dur 10 min), & Daze (Rng 25') Spell-Like Ability (1/day each): arcane mark, comprehend languages, message, & read magic. Special Atk +1 size bonus on attack rolls POSSESSIONSWorn Robes, Hooded Cloak, & Adventurer's Garb,.
Carried 0gp.Cane, Spellbook, . Spell Book: None. Potions None. Scrolls None. Wands None. NOTESFavored Class: Wizard
Xp: 1036 Favorite School Enchantment Banned Schools Conjuration & Illusion Magical Linguist: Gnomes study languages in both their mundane and supernatural manifestations. Gnomes with this racial trait add +1 to the DC of spells they cast with the language-dependent descriptor or those that create glyphs, symbols, or other magical writings. They gain a +2 racial bonus on saving throws against such spells. Gnomes with Charisma scores of 11 or higher also gain the following spell-like abilities: The caster level for these effects is equal to the gnome's level. This racial trait replaces gnome magic and illusion resistance.
Stargazer: You spent many years wandering the roads and during clear nights, you took to tracking the celestial bodies that adorn the skies. Benefit You gain a +1 trait bonus on Knowledge (geography) and Survivalchecks. Enchanting Smile (Su)You gain a +2 enhancement bonus on Bluff, Diplomacy, andIntimidate skill checks. This bonus increases by +1 for every five wizard levels you possess, up to a maximum of +6 at 20th level. At 20th level, whenever you succeed at a saving throw against a spell of the enchantment school, that spell is reflected back at its caster, as per spell turning. Dazing Touch (Sp)You can cause a living creature to become dazed for 1 round as a melee touch attack. Creatures with more Hit Dice than your wizard level are unaffected. You can use this ability a number of times per day equal to 3 + your Intelligence modifier. Aura of Despair (Su)At 8th level, you can emit a 30-foot aura of despair for a number of rounds per day equal to your wizard level. Enemies within this aura take a –2 penalty on ability checks, attack rolls, damage rolls, saving throws, and skill checks. These rounds do not need to be consecutive. This is a mind-affecting effect. |
STATISTICSStr 10, Dex 12, Con 12, Int 18, Wis 16, Cha 18
Base Atk +0; CMB -1 (+0 atck, +0 Str, -1 Sz) CMD 13 (10, +0 atck, +0 Str, +1 Dex) Feats Feat. Skills(7pts.): Craft: Alchemy+8, Bluff+6, Diplomacy+5, Knowledge: Arcana +10, Linguistics +9, Perception +6, & Spellcraft +8 Languages(6): Common, Gnome Draconic, Giant, Goblin, and Orc. SQ Arcane bond,arcane school: Enchnting,cantrips,Scribe Scroll. Trait Gnome Traits. Small, Slow Speed, Low-Light Vision, Gift of Tongues, Academician, Keen Senses, Weapon Familiarity, Magical Linguist, Magical Linguist, & Stargazer. |
Wizard |
Spells |