Sm F Goblin Summoner 5th
Init+4, Sense Dark Vision 60', Perception+12.
AC 13, Touch 13,Flat-footed 11
hp 42 (D8)
Fort+3, Ref+3, Wil+2
- mornningstar (+2attck; Dmg:1D6-2)
- Acid Splash
Summoner's Spells (CL11th, Concentration )
1st (7/day) Grease, Mage Armor, Shield, Enlarge Person, Expeditious Retreat
0 (at Will) Guidance, Detect Magic, Mage-Hand, Read Magic, Open/Close and Resistance
Special Attack Summon Monster VI (9/day, Dur.11min.)
Str 12, Dex 22, Con 17, Int 18, Wis 12, Cha 18/22
BAB +8/+3, CMB 8, CMD 24
SQ Cantrips, Eidolon, Life link, Summon Monster IV (3+Cha/day),Shield Ally, Bond Senses (Lvl/rnd), Master's Call (2/day), Transposition, and Aspect.
Feats Spell Focus (Conjuration), Augment Summoning, Mounted Combat, Magical Aptitude, Obtain Familiar, Improved Familiar, Vigilant Eidolon, Craft Wand, and Indomitable Mount.
Skills: Diplomacy+16, Handle Animal+17, Heal+10, knowledge: Arcana+16,
knowledge: Planes+17, knowledge: Geography+8, Ride+25, Linguistics+16, Perception+24, Profession: Chief+9, Profession: Woodcutter+9, Spellcraft+18,
Stealth +34 and Use Magic Device+24.
Languages Goblin, Common, Abyssal(Demons), Celestial (Angels), Draconic, Aklo, Undercommon, Dwarven, Ignan ("Tongue of Fire"), Infernal (Devils), Protean, Terran ("Tongue of Earth"), Gnome.
Before Combat She try cast mage armor, shield and other buff on her summons before slipping into the shadows.
During Combat She will keep her summons flanking between her team and the enemy.
Item Location Effect
Circlet of Persuasion Head +3 Comp bonus to Cha skill check
Headband of Alluring Charisma +4 Headband +4 Enchant to Cha
Eyes of the Eagle Face +5 Comp perception
Travel Cloak of Fiery Vanishing Shoulders +5 Resist Elements [(3/day) food and water. (1/day) 1 man Tent]
Mithral Shirt +4 Armor +8 to AC
Hair Shirt of Suffering (M109) Chest +1 Natural Armor; 1/Day: 1 Charge 3D8+9 Healing
Robe of Components Body
Arcanist's Gloves (M72) Hands (2/day) [+2CL of next 1st-Lvl arcane spell cast]
Ring of Invisibility R.Finger +40/20 bonus on its Stealth checks.
Ring of Mystic Healing (M126) L.Finger +1 CL with heal spells (3chrges/day) Swift Action
[1-+2D6, 2-+3D6, 3-+4D6]
Boots of Big Stepping (M76) Feet +2CL with teleportion spells [1/day teleport up to 60']
Dog Slicer +2 of Spell Storing InHand [1/3rd Lvl Spell “Haste”]
- Rod of Bodily Restoration (M173) [3 charges/day heals Str, Dex, and Con Damage]
- Talisman of the Disk(M188) [(3hr/day) create Tenser's Floating Disk]
- Magis Bedroll (M163) [Recovery 1 extra HP per CL, gain endure Elements.]
- Hammersphere (M161) [(1/day) Conjures gaint spiritual hammer that deals 3d6 damage]
- Orb of mental renewal (M167) [3 charges/day heals Int, Wis, and Cha Damage]
- Ivory Tube 1500gp Diamond Dust
- Handy Haversack,
- Everfull Mug (M160) [(3/day) fills with 12oz. Ale, wine, or water.]
- Ivory Tube of 1500gp Diamond Dust
Potions Cure Serious (hp39), Delay Posion,
1st Level [Min CL: 1]:
- Grease [CL: 1; Dur 1 min.; Ref DC: 18; Effect: 10’ Walk Acrobatics DC 11]
- Rejuvenate Eibolon (Lesser ) [CL: 5; Effect: Cures 1d10+5]
- Magic Missile [CL: 9th; Rng: 190’ ; Dmg: 5D4+1]
- Shield [CL: 1; Dur 1 min.; Effect: +4 shield bonus to AC]
- Unseen Servant [CL: 1st; Dur 1 hr; Effect:Invisible force. Spd:15’; Str:2 (drag 100lbs. Carry: 20lbs]
2nd Level [Min CL:4]:
- Bark Skin [CL: 4; Dur 40 min.; Effect: +2 enhancement bonus to NA]
- Bear's Endurance [CL: 4; Dur 4 min.; Effect: +4 enhancement bonus to Con]
Note: +20 HP at 10 HD.
- Create Pit [CL: 4; Dur 5rd; Ref DC: 19; Effect: 10x10x20’, Climb DC 26]
- Glitterdust [CL: 4; Rng: 140’ Radius: 10’; Dur 4 rds.; Will DC: 19; Effect: Blinds creatures. -40 to stealth]
- Haste [CL: 4; Dur 4rds.; Effect:one extra attack with one natural or manufactured weapon. +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves.
+30’ enhancement bonus movement.]
- Familiar Pocket [CL: 4; Dur: 4 hrs. ; Effect: Free action to place a familiar inside.]
- Summon Eidolon [CL: 4; Dur 4 min; Effect: Open a rift between dimensions that summons eidolon]
3rd Level [Min CL: 7th]:
- Black Tentacles [CL: 7; Rng: 170’; Dur: 7 rds.; Radius: 20’; CMB: 14; CMD: 24; Dmg: 1d6+6; Effect:+5 bonus on grapple checks made against opponents it is already grappling. Area of effect is considered difficult terrain]
- Fireball [CL: 10; Rng: 800’; Dmg: 10d6; Ref DC:19 ]
- Greater Mage Fang [CL: 8; Dur 8hrs; Effect: +2 enhancement bonus on attack and damage rolls]
- Heroism [CL: 7; Dur: 10min/CL ; Effect: +2 morale bonus on attack rolls, saves,
and skill checks.]
- Lightning Bolt [CL: 10; Area: 120’ Line; Dmg: 10d6; DC: 19]
- Cure Moderate Wounds [3d8+CL of healing]
- Cure Serious Wounds
"Where is the wonder where's the awe
Where are the sleepless nights I used to live for
Before the years take me
I wish to see
The lost in me."
-Nightwish "I want my tears back"
Hiegth 2' 9"
Weight 28 lbs.
Hair Color Wiry Black
Eye Color Red
Personality Traits Helpful, friendly, and Scaredy cat.
Feels About Others People are mean and short sighted
Most Valued Person Cur
Values Most exploring
Most Valued Possession Her Eyes of the Eagle.
1: Mutty have an near-pathological fear and hatred of horses and dogs.
2: She has an irrational fear of writing. Mutty believe that the mere act of writing words steals them from one's head.
3: Mutty love to collect treasure, but value appearance over utility. A shiny but worthless trinket is valued over a powerful but ugly magic item
4: She is a eating machines stricken with almost constant hunger; fortunately, goblins can subsist on almost anything organic. Her favorite is salty foods, especially pickled food of all types.
Clothes Style Dark Colors.
Hair Style Long Straight
Affectations Large Specticals
Earth Elemental: Pebbles
CG M Familiar Worg (magical beast)
Init +3; Senses darkvision 60 ft., low-light vision, scent; Perception +11
AC 19/27, touch 10, flat-footed 10
(+3 Dex, +6 NA, +4Armor, +4 Deflect)
Fort +6, Ref +6, Will +8
Spd 50 ft.
- Bite +11/+6 (1d6+7 plus trip)
Str 20, Dex 16, Con 17, Int 16, Wis 14, Cha 10
BAB +6/+1; CMB +0; CMD 10 (+4 vs. trip)
SQ: Alertness, improved evasion, share spells, empathic link, Deliver touch spells,
Feats Run, Skill Focus (Perception)
Skills Perception +11, Stealth +9, Survival +5; Racial Modifiers +2 Perception, +2 Stealth, +2 Survival
Languages Common, Goblin
Healing Belt (M110): A +2 heal Check;3 Charges per Day: 1 Charge 2D8 Healing; 2 Charge 3D8 Healing; 3 Charge 4D8 HealingCollar of Healing)
Collar of Healing (Know familiars hit points total; 1/day cure 50 points of damage to animal).
Anklet of Translocation (2/day teleport 10')
L F Eidolon: Green Dragon
Init+2, Sense Dark Vision 60', Perception+
AC 33, Touch ,Flat-footed 19 (+10 NA, +2 Dex, +1 Dodge, -1 Sz, +4Armor, +4 Deflect)
Fort+12, Refl+4, Wil+2
Spd 40 ft.
- Bite +18 (1d8+18), 2 claws +15 (1d8+9), and Tail Slap +15 (1d8+9)
- Bite (1d6) or Claw
Special 10-foot reach
Str 32, Dex 14, Con 24, Int 16, Wis 10, Cha 10
BAB+7, CMB+17, CMD+27
SQ Form: Quadruped, Multi-Attack, Dark Vision, Link, Shared Spell, Evasion, Devotion,
Evolutions: Bite, Limbs (legs) (2), Improve Damage: Claws(1),
Pounce (1), Large(4), Flight(2), Mount (1)Tail(1), Tail Slap(1)
Feats Power Attack, Weapon Focus: NA Wep, Fly-by-Attack, Cleave, Furies Focus, Dodge
Skills: Acrobatics +0, Fly +0, Stealth +0, Perception +0, Use magical Device+0
- Collar of Healing Neck Know familiars hit points total;
1/day cure 50 points of damage
- Bracer of Armor +4 Wrist +4 to AC
- Belt of Giant Strength +4 Belt +4 to enchantment bonus Str
- Haver Sack