CN M Female Slaymate (Native Outsider) Alchemist 1st & Rogue: Acrobat 1st
Init +3; Senses Darkvision 60', Low Light Vision; Perception -1. DEFENSEAC 15 (+0 Sz, +3 Dex, +2 Armor, +0 Deflect, +0 NA)
touch 5 (+0 Sz, +3 Dex, +2 Armor, +0 Deflect, +0 NA) flat-footed 00 (+0 Sz, +2 Armor, +0 Deflect, +0 NA) hp 17 (2HD8+2) Fort +3, Ref +5, Will -1; Poison Resist +2, Cold Resist 5 & Electricity Resist 5 ( +2 racial saving throw bonus against illusion spells or effects.) OFFENSESpeed 30 ft. (6 squares)
Melee \Dagger (+2 atck; P.Dmg:1d4+2/x2) Ranged Thrown Daggers (+3 Rng atck; Rng: 10', Dmg:1d4+2/x2) Crossbow (+3 Rng Atck; Rng: 00', Dmg:1d6/x2) Spell-Like Ability (1/day each): Disguise Self Special Atk + POSSESSIONSWorn Leather Armor, Hooded Cloak, & Adventurer's Garb,.
Carried 0gp., "Commoner's" clothes, Backpack, a Bedroll, a belt pouch, flint and steel, a waterskin,a whetstone, Alchemist Lab. Thievies Tool (2), Daggers (20), Short Sword, Light Crossbow, crossbow Bolts (30), caltrops(10), Smoke Sticks (10), Crowbar, Sun Rod (5), Alemist Acid (5 flask), Alchemist’s fire (5 flask), Antitoxin (5 vial), Everburning Torch, Holy water (5 flask) , Tanglefoot bag (4), Thunderstone (5), Tindertwig (5). Forulae Book: Bomber's Eye, Crafter's Fortune, Expeditious Retreat, Jump, Shield, True Strike. Potions Bombs (3), Formula (1), Mutagem (1). Scrolls None. Wands None. NOTESFavored Class: Alchemist
Xp: 0 |
STATISTICSStr 10, Dex 10, Con -, Int 10, Wis 10, Cha 10
Base Atk +0; CMB 12 (+0 atck, +2 Str, +0 Sz) CMD 13 (10, +0 atck, +0 Str, +3 Dex) Feats Alchemy, Bomb (Cl+Int per day), Brew Potion, Mutagen, Throw Anything, +1D6 Steak Attack, Trap Sense& Dodge. Skills(16pts.): Acrobatics +7, Craft: Alchemy+7, Climb +6, Disable Device+8, Disguise +6, Escape Artist +7, Intimidate +5, Knowledge: Arcana +6, Knowledge: Planes +8, Spellcraft +6, Sliegth of Hand +8, Stealth +10, and Use Magic Device +6. Languages(4): Common, Draconic, orcish, and Gobly. SQ Flechling Traits: Shadow Blend 50% miss in Dim Light. Trait Technology Proffession. |